Skip to content

Labels

Labels

  • area: armor

    Armor, materials, penetration protection, or armor entities.
  • area: core

    Lifecycle, contraptions, legality, points, caches, or shared systems.
  • area: crew

    Crew seats, crew behavior, and crew-related systems.
  • area: damage

    Damage, explosions, spall, cookoff, or destruction behavior.
  • area: integrations

    E2, Starfall, Wire, Lua APIs, compatibility, and external-addon integration.
  • area: missiles

    Missiles, guidance, launchers, and seekers.
  • area: mobility

    Engines, gearboxes, brakes, drivetrain, or vehicle movement.
  • area: sensors

    Radar, IRST, sonar, ECM, RWR, and detection.
  • area: ui

  • area: weapons

    Guns, racks, weapon behavior, and weapon content.
  • good first issue

    Good for newcomers