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4 changes: 2 additions & 2 deletions README.txt
Original file line number Diff line number Diff line change
Expand Up @@ -17,8 +17,8 @@ directly preceding this one used a JTabbedPane. (Version 1.0)
TextLineGame - A spin on my C++ version, where I attempt to store the game data (enemy data,
room data, item data, and so on) into an SQLite database that is then queried during game play
to get the given data. A new way to abstract it. Currently a work in progress. Trying to figure
out the best way to approach certain problems. For instace, for items lying around in said room, you
out the best way to approach certain problems. For instance, for items lying around in said room, you
should only be able to "take" the items once, not multiple times. Storing that value in the database would
create a situation where the db may not be able to revert to previous values; not doing so would be its own
problem all the same way. While I do plan to store item information in the database regardless, I need to figure out
the best way to move forward from the current version. (Version 0.01)
the best way to move forward from the current version. (Version 0.01)