Skip to content

Fix MSDF text transform inside Filters.Mask - #1

Open
rmartone wants to merge 1 commit into
Antriel:mainfrom
rmartone:fix/filters-mask-transform
Open

Fix MSDF text transform inside Filters.Mask#1
rmartone wants to merge 1 commit into
Antriel:mainfrom
rmartone:fix/filters-mask-transform

Conversation

@rmartone

@rmartone rmartone commented Aug 1, 2026

Copy link
Copy Markdown

Pass ignoreCameraPosition to GetCalcMatrix during framebuffer rendering, matching Phaser's stock WebGL renderers and preventing the filter camera position from being applied twice.

Pass ignoreCameraPosition to GetCalcMatrix during framebuffer rendering,   matching Phaser's stock WebGL renderers and preventing the filter camera   position from being applied twice.
@rmartone

rmartone commented Aug 1, 2026

Copy link
Copy Markdown
Author

Fixes a positioning issue with MSDF text used in a scroller that's masked for clipping

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment

Labels

None yet

Projects

None yet

Development

Successfully merging this pull request may close these issues.

1 participant