I'm a Computer Science student at the University of Kansas with a passion for systems programming and game development.
- Languages: C++, Python, Lua, JavaScript, Java, GDScript
- Tools & Engines: Visual Studio, Godot, Roblox Studio, Git
- Language: C++
- Description: A terminal-adjacent rendering engine built from scratch to explore rendering and memory optimization.
- Language: Python
- Description: A high-utility Discord bot designed for a large-scale community.
- Language: C#
- Description: A modding library to ease the work interacting with the systems of the Tavern Keeper game.
- HackKU 2026: Tech Organizer
- KU Game Makers: Programmer