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IngestionOutcomeDoer_ChangeHediffSeverity
Nathan edited this page Feb 4, 2021
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3 revisions
This IngestionOutcomeDoer will alter the severity of a hediff if it is found on the ingesting pawn
hediffDef - the name of the HediffDef to affect
severity - the amount to alter the hediff severity by
isScalar - if set to true, the severity of the hediff will be multiplied by the severity value
toleranceChemical - (optional) if given the name of a ChemicalDef, tolerance to this chemical will reduce the effect
divideByBodySize - (optional) if set to true, the effect will be divided by the body size of the user
<li Class="CM_Custom_Tools.IngestionOutcomeDoers.IngestionOutcomeDoer_ChangeHediffSeverity">
<hediffDef>AlcoholHigh</hediffDef>
<divideByBodySize>true</divideByBodySize>
<isScalar>false</isScalar>
<severity>-0.10</severity>
</li>The following example creates a drug that reduces the users alcohol high every time it is taken:
<ThingDef ParentName="MakeableDrugBase">
<defName>CM_Custom_Tools_Examples_Sober_Leaf_Joint</defName>
<label>soberleaf joint</label>
<description>A non-addictive smokeleaf product that magically removes alcohol from your system.</description>
<graphicData>
<texPath>Things/Item/Drug/Joint</texPath>
<graphicClass>Graphic_StackCount</graphicClass>
</graphicData>
<rotatable>false</rotatable>
<statBases>
<WorkToMake>450</WorkToMake>
<MarketValue>11</MarketValue>
<Mass>0.05</Mass>
<DeteriorationRate>6</DeteriorationRate>
<Flammability>1.3</Flammability>
</statBases>
<techLevel>Neolithic</techLevel>
<ingestible>
<foodType>Plant, Processed</foodType>
<baseIngestTicks>720</baseIngestTicks>
<nurseable>true</nurseable>
<drugCategory>Social</drugCategory>
<ingestSound>Ingest_Smoke</ingestSound>
<ingestEffect>Smoke_Joint</ingestEffect>
<ingestEffectEat>EatVegetarian</ingestEffectEat>
<ingestHoldOffsetStanding>
<northDefault>
<offset>(0.27,0,0.08)</offset>
<behind>true</behind>
</northDefault>
<east>
<offset>(0.45,0,0.08)</offset>
</east>
<south>
<offset>(0.27,0,0.08)</offset>
</south>
<west>
<offset>(-0.50,0,0.08)</offset>
<flip>true</flip>
</west>
</ingestHoldOffsetStanding>
<ingestHoldUsesTable>false</ingestHoldUsesTable>
<ingestCommandString>Smoke {0}</ingestCommandString>
<ingestReportString>Smoking {0}.</ingestReportString>
<ingestReportStringEat>Consuming {0}.</ingestReportStringEat>
<useEatingSpeedStat>false</useEatingSpeedStat>
<outcomeDoers>
<li Class="IngestionOutcomeDoer_GiveHediff">
<hediffDef>SmokeleafHigh</hediffDef>
<severity>0.05</severity>
<toleranceChemical>Smokeleaf</toleranceChemical>
</li>
<li Class="IngestionOutcomeDoer_OffsetNeed">
<need>Rest</need>
<offset>-0.01</offset>
</li>
<li Class="IngestionOutcomeDoer_GiveHediff">
<hediffDef>SmokeleafTolerance</hediffDef>
<severity>0.030</severity>
<divideByBodySize>true</divideByBodySize>
</li>
<li Class="CM_Custom_Tools.IngestionOutcomeDoers.IngestionOutcomeDoer_ChangeHediffSeverity">
<hediffDef>AlcoholHigh</hediffDef>
<divideByBodySize>true</divideByBodySize>
<isScalar>false</isScalar>
<severity>-0.10</severity>
</li>
</outcomeDoers>
</ingestible>
<recipeMaker>
<recipeUsers>
<li>DrugLab</li>
</recipeUsers>
<workSpeedStat>DrugCookingSpeed</workSpeedStat>
<workSkill>Cooking</workSkill>
</recipeMaker>
<costList>
<SmokeleafLeaves>4</SmokeleafLeaves>
</costList>
<comps>
<li Class="CompProperties_Drug">
<listOrder>1001</listOrder>
</li>
</comps>
</ThingDef>