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42 changes: 42 additions & 0 deletions Code/Components/FreezeUpdateHook.cs
Original file line number Diff line number Diff line change
@@ -0,0 +1,42 @@
using Monocle;
using MonoMod.Cil;
using System;
using System.Linq;

namespace Celeste.Mod.EeveeHelper.Components;

// based on https://github.com/CommunalHelper/CommunalHelper/blob/dev/src/Entities/Misc/AbstractInputController.cs

[Tracked]
public class FreezeUpdateHook(Action onFreezeUpdate) : Component(true, false)
{
public Action OnFreezeUpdate = onFreezeUpdate;

internal static void Load()
{
IL.Monocle.Engine.Update += Engine_Update;
}

internal static void Unload()
{
IL.Monocle.Engine.Update -= Engine_Update;
}

private static void Engine_Update(ILContext il)
{
var cursor = new ILCursor(il);

if (cursor.TryGotoNext(instr => instr.MatchLdsfld<Engine>("FreezeTimer"),
instr => instr.MatchCall<Engine>("get_RawDeltaTime")))
{
cursor.EmitDelegate(UpdateFreezeUpdateHooks);
}
}

private static void UpdateFreezeUpdateHooks()
{
foreach (FreezeUpdateHook freezeUpdateHook in Engine.Scene.Tracker.GetComponents<FreezeUpdateHook>().Cast<FreezeUpdateHook>())
if (freezeUpdateHook.Active)
freezeUpdateHook.OnFreezeUpdate();
}
}
2 changes: 1 addition & 1 deletion Code/EeveeHelper.csproj
Original file line number Diff line number Diff line change
@@ -1,7 +1,7 @@
<Project Sdk="Microsoft.NET.Sdk">

<PropertyGroup>
<TargetFramework>net7.0</TargetFramework>
<TargetFramework>net8.0</TargetFramework>
<AssemblyName>EeveeHelper</AssemblyName>
<RootNamespace>Celeste.Mod.EeveeHelper</RootNamespace>
<LangVersion>latest</LangVersion>
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9 changes: 9 additions & 0 deletions Code/EeveeHelperModule.cs
Original file line number Diff line number Diff line change
@@ -1,4 +1,5 @@
using Celeste.Mod.EeveeHelper.Compat;
using Celeste.Mod.EeveeHelper.Components;
using Celeste.Mod.EeveeHelper.Effects;
using Celeste.Mod.EeveeHelper.Entities;
using Celeste.Mod.EeveeHelper.Handlers;
Expand Down Expand Up @@ -36,6 +37,7 @@ public override void Load()
HoldableTiles.Load();
PatientBooster.Load();
CoreZone.Load();
FreezeUpdateHook.Load();

Everest.Events.Level.OnLoadBackdrop += this.OnLoadBackdrop;

Expand Down Expand Up @@ -64,6 +66,7 @@ public override void Unload()
HoldableTiles.Unload();
PatientBooster.Unload();
CoreZone.Unload();
FreezeUpdateHook.Unload();
}

public override void Initialize()
Expand Down Expand Up @@ -105,6 +108,12 @@ public override void Initialize()
}
}

public override void OnInputInitialize()
{
base.OnInputInitialize();
Settings.ActivateCustomInputBlock.BufferTime = 0f;
}

private Backdrop OnLoadBackdrop(MapData map, BinaryPacker.Element child, BinaryPacker.Element above)
{
if (child.Name.Equals("EeveeHelper/SeededStarfield", StringComparison.OrdinalIgnoreCase))
Expand Down
53 changes: 30 additions & 23 deletions Code/Entities/InputToggleBlock.cs
Original file line number Diff line number Diff line change
Expand Up @@ -4,6 +4,7 @@
using System;
using System.Collections;
using System.Linq;
using Celeste.Mod.EeveeHelper.Components;

namespace Celeste.Mod.EeveeHelper.Entities;

Expand All @@ -18,15 +19,16 @@ public enum Types
Custom
}

private string texture;
private Types type;
private float time;
private bool cancellable;
private string tutorialFlag;
private readonly string texture;
private readonly Types type;
private readonly float time;
private readonly bool cancellable;
private readonly string tutorialFlag;

private InputListener listener;
private PathRenderer path;
private BirdTutorialGui gui;

private Vector2 start;
private Vector2 end;
private float lerp;
Expand All @@ -51,14 +53,14 @@ public override void Added(Scene scene)
{
base.Added(scene);

scene.Add(listener = new InputListener(type, Depth + 1));
scene.Add(listener = new InputListener(type));

var color = Color.White;
switch (type)
{
case Types.Grab: color = new Color(1f, 0f, 1f); break;
case Types.Jump: color = new Color(1f, 1f, 0f); break;
case Types.Dash: color = new Color(0f, 1f, 1f); break;
case Types.Grab: color = new Color(1f, 0f, 1f); break;
case Types.Jump: color = new Color(1f, 1f, 0f); break;
case Types.Dash: color = new Color(0f, 1f, 1f); break;
case Types.Custom: color = new Color(0f, 0f, 1f); break;
}

Expand Down Expand Up @@ -178,9 +180,9 @@ private IEnumerator HideTutorialRoutine()

private class PathRenderer : Entity
{
private Vector2 endpoint;
private MTexture texture;
private Color color;
private readonly Vector2 endpoint;
private readonly MTexture texture;
private readonly Color color;

public PathRenderer(Vector2 start, Vector2 end, string texturePath, string textureType, Color pathColor) : base(start)
{
Expand All @@ -202,43 +204,48 @@ public override void Render()

private class InputListener : Entity
{
private Types inputType;
private readonly Types inputType;

private int presses = 0;
private bool wasPressed;

public InputListener(Types type, int depth)
public InputListener(Types type)
{
inputType = type;

Depth = depth;
Depth = int.MaxValue; // need to update before the player to be able to pick up buffered jump/dash inputs
AddTag(Tags.FrozenUpdate);
Add(new FreezeUpdateHook(UpdatePress)); // update during freezeframes
}

public override void Update()
{
base.Update();

var pressed = false;
UpdatePress();
}

private void UpdatePress()
{
bool pressed = false;

switch (inputType)
{
case Types.Grab: pressed = Input.Grab.Pressed; wasPressed = false; break;
case Types.Jump: pressed = Input.Jump.Pressed; break;
case Types.Dash: pressed = Input.Dash.Pressed || Input.CrouchDash.Pressed; break;
case Types.Custom: pressed = EeveeHelperModule.Settings.ActivateCustomInputBlock.Pressed; wasPressed = false; break;
case Types.Grab: pressed = Input.Grab.Pressed; break;
case Types.Jump: pressed = Input.Jump.Pressed; break;
case Types.Dash: pressed = Input.Dash.Pressed || (Settings.Instance.CrouchDashMode == CrouchDashModes.Press && Input.CrouchDash.Pressed); break;
case Types.Custom: pressed = EeveeHelperModule.Settings.ActivateCustomInputBlock.Pressed; break;
}

if (pressed && !wasPressed)
{
presses++;
}

wasPressed = pressed;
}

public bool ConsumePress(bool cancellable)
{
var pressed = cancellable ? presses % 2 == 1 : presses > 0;
bool pressed = cancellable ? presses % 2 == 1 : presses > 0;

presses = 0;

Expand Down
2 changes: 1 addition & 1 deletion everest.yaml
Original file line number Diff line number Diff line change
Expand Up @@ -3,7 +3,7 @@
DLL: Code/bin/EeveeHelper.dll
Dependencies:
- Name: Everest
Version: 1.4465.0
Version: 1.5577.0
OptionalDependencies:
- Name: AdventureHelper
Version: 1.5.1
Expand Down