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@MatthieuSLR9 MatthieuSLR9 commented Apr 8, 2025

A simple real-time rendering implementation example. It is very inefficient as we copy the GPU-rendered image data back to the CPU, convert it to a BufferedImage, and display it using Swing.

In the example implementation, we can change the proportion of the screen that is black or white with the left and right arrows.

RealTimeRendering.webm

@szymon-rd szymon-rd force-pushed the main branch 6 times, most recently from ef11eaa to b605d8a Compare January 22, 2026 20:59
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