No Grinds, Just Raids
The RaidSimulator is a game focus on Raids like in MMO RPGs.
The Dungeons are based on Blocks of 60 cm size. These blocks are streamed from the server in chunks.
- Vulkan client initialized via VoxelEngine
- REST chunk fetch (
/chunk?x=&y=&z=) from the Ktor server - FPS overlay rendered in the top-right corner (SMLUI + ImGui)
From repo root:
cmake -S . -B build
cmake --build build./run_game.sh