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About The Pull Request
Reimplements Melpominee.
Caveats:
Dot 5 is not Virtuosa because I'm not skilled enough at this time to make it work in a user-friendly way. It has been replaced with an earlier edition's 5 dot, Death of the Drum, which is functionally identical to the old implementation (Shattering Crescendo, which in V20 is a 6 dot.)Details
The Missing Voice
The character can “throw” her voice anywhere within her line of sight. This enables the Daughter to carry on surreptitious conversations, sing duets with herself, or cause any number of distractions. This power can also be combined with other Melpominee powers to disguise their source (and some Daughters use it to conceal the fact that Melpominee powers do not function through recorded media).
Click on a location to speak from that location. Allows talking to people off-screen.
Phantom Speaker
The Daughter can project her voice to any individual she has personally met. Distance is no object, but it must be night wherever the target presently is. The vampire can sing, talk, or otherwise project her voice in any way she sees fit (including other uses of Melpominee), but she cannot hear what she is saying, and therefore suffers a +1 difficulty to any rolls accompanying her utterance. For instance, the vampire could project her voice to an enemy in an attempt to intimidate him, but would suffer a +1 to the difficulty of the Charisma + Intimidation roll.
Select a name from your saved guestbook and send a message to them from any distance. Depending on successes, subsequent messages to not cost additional bloodpoints.
Madrigal
Music has the power to sway the listener, engendering specific emotions through artful lyrics, pounding crescendo, or haunting melody. The Daughters of Cacophony can tap into music’s power, forcing listeners to feel whatever they wish. The emotion becomes so powerful that the listener must act, though what a listener does isn’t something the Siren can directly control.
Change the emotion of everyone in range who fails a Wits + Awareness check to the emotion you select.
Siren's Beckoning
The Daughters of Cacophony don’t spread madness as surely (or as visibly) as the Malkavians, but their songs are definitely detrimental to one’s sanity. With this power, the Daughter can drive any listener to madness. Most of the time, the victim is too fascinated to realize that he should leave the area and block out the music from his mind.
Select a target and stun them and yourself for 5 seconds, provided they fail a Willpower check. Remain stationary to continue channeling the stun for up to a total of 20 seconds. Using items will not cancel the channeling.
Virtuosa
Most of the low-level Melpominee powers can only be used on one target at a time. When the Daughter reaches this level of mastery in her Discipline, she can "entertain” a wider audience. Each member of the audience hears the same message.
When activated, Phantom Speaker and Siren's Beckoning can be used on multiple people. 1 additional bloodpoint cost per 5 people past the first target.
Death of the Drum
The Daughter can sing powerfully enough to rend flesh, split skin, and crack bone. While some Kindred unfortunate enough to witness this power make reference to the fact that even mortal singers can shatter glass at the right frequency, others note that volume and intensity don’t seem to matter when a Daughter employs Death of the Drum. The Siren can sing a soothing lullaby and still kill a target.
Select a target and deal a tremendous amount of Aggravated damage and ear damage.
Why It's Good For The Game
Daughters of Cacophony are once again fully featured!
Changelog
🆑
add: Melpominee
code: Moves Emotion to /mob
code: Proc to convert Emotion to a quality (i.e. Afraid -> fear)
/:cl: