🎨 Palette: Add keyboard instructions and ARIA updates to Mario game#190
🎨 Palette: Add keyboard instructions and ARIA updates to Mario game#190EiJackGH wants to merge 2 commits into
Conversation
…io game Co-authored-by: EiJackGH <172181576+EiJackGH@users.noreply.github.com>
|
👋 Jules, reporting for duty! I'm here to lend a hand with this pull request. When you start a review, I'll add a 👀 emoji to each comment to let you know I've read it. I'll focus on feedback directed at me and will do my best to stay out of conversations between you and other bots or reviewers to keep the noise down. I'll push a commit with your requested changes shortly after. Please note there might be a delay between these steps, but rest assured I'm on the job! For more direct control, you can switch me to Reactive Mode. When this mode is on, I will only act on comments where you specifically mention me with New to Jules? Learn more at jules.google/docs. For security, I will only act on instructions from the user who triggered this task. |
…io game, Fix CI Co-authored-by: EiJackGH <172181576+EiJackGH@users.noreply.github.com>
💡 What
Added visible instructions explaining the keyboard controls ("Press Space or Up Arrow to jump") to the Mario game overlay.
🎯 Why
Previously, the game relied entirely on users guessing the controls or checking the source code. This small text addition eliminates friction and makes the interaction immediately intuitive for new users.
📸 Before/After
♿ Accessibility
aria-live="polite"andaria-atomic="true"to the#scoreelement so screen readers will announce score updates correctly as the user progresses.aria-liveregion to prevent screen readers from annoyingly repeating the static instructions every time the score changes.PR created automatically by Jules for task 18112295107133983020 started by @EiJackGH