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🎨 Palette: Enhance Mario Game UX and Accessibility#193

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EiJackGH wants to merge 2 commits into
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palette-mario-a11y-6266544540592740330
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🎨 Palette: Enhance Mario Game UX and Accessibility#193
EiJackGH wants to merge 2 commits into
mainfrom
palette-mario-a11y-6266544540592740330

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@EiJackGH

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💡 What:

Added visible keyboard instructions ("Press Space or Up Arrow to jump") and wrapped the score in an aria-live region for screen reader accessibility in the Mario Game widget.

🎯 Why:

To ensure players easily know the controls, and to improve accessibility for visually impaired users by allowing their screen readers to smoothly announce live score updates.

♿ Accessibility:

  • Added aria-live="polite" and aria-atomic="true" to the dynamic portion of the score display.
  • Separated the static text "Score: " from the dynamic score to prevent screen readers from repeating the word "Score" continuously on every update.

PR created automatically by Jules for task 6266544540592740330 started by @EiJackGH

Co-authored-by: EiJackGH <172181576+EiJackGH@users.noreply.github.com>
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👋 Jules, reporting for duty! I'm here to lend a hand with this pull request.

When you start a review, I'll add a 👀 emoji to each comment to let you know I've read it. I'll focus on feedback directed at me and will do my best to stay out of conversations between you and other bots or reviewers to keep the noise down.

I'll push a commit with your requested changes shortly after. Please note there might be a delay between these steps, but rest assured I'm on the job!

For more direct control, you can switch me to Reactive Mode. When this mode is on, I will only act on comments where you specifically mention me with @jules. You can find this option in the Pull Request section of your global Jules UI settings. You can always switch back!

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For security, I will only act on instructions from the user who triggered this task.

Co-authored-by: EiJackGH <172181576+EiJackGH@users.noreply.github.com>
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