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EngineMachiner edited this page Jan 24, 2026 · 5 revisions

beat4sprite has general settings. These are stored in the config table:

  • The ScrollSync bool checks if the texture scrolling for tiled textures should be synced to the notefield speed.
  • The PreviewRate float controls the tween speed for bitEye previews.
  • The MorphLayers integer sets the number of layers the non-shader morphing scripts will draw.
  • The Depth table handles depth movement animation. The range values are internal and are a parameter for the depth movement. The FOV is the field of view.

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