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Made SpawnLocation and Seats appearence same as in studio.#134

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ccuser44 wants to merge 3 commits intoF3XTeam:developmentfrom
ccuser44:ccuser44-patch-1
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Made SpawnLocation and Seats appearence same as in studio.#134
ccuser44 wants to merge 3 commits intoF3XTeam:developmentfrom
ccuser44:ccuser44-patch-1

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@ccuser44
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So normally in studio when you create a spawnlocation it has a square shape and has a the spawn decal on top of it.
Also Seats and VehicleSeats have their brickcolor set to black when created in studio.

Also for me at least in F3X BTools when spawning these parts you easily confuse them with regular parts.

So normally in studio when you create a spawnlocation it has a square shape and has a the spawn decal on top of it.
Also Seats and VehicleSeats have their brickcolor set to black when created in studio.

Also for me at least in F3X BTools when spawning these parts you easily confuse them with regular parts.
@Sparkypen7
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Please do not pass the 2nd argument in Instance.new with the parent. Use .Parent later on.

local SpawnDecal = Instance.new('Decal')
SpawnDecal.Face = Enum.NormalId.Top
SpawnDecal.Texture = 'rbxasset://textures/SpawnLocation.png'
SpawnDecal.Parent = NewPart

I also do not see the purpose of this change -- users can just add a decal on top of the SpawnLocation if they really need it.

@ccuser44
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ccuser44 commented Dec 25, 2020

Done.
However going to keep the decal because studio has the same behavior and most users are used to Spawns having the decal. And it makes the spawn more easily distinguishable as a spawn.

@ccuser44
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Any update on this?

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3 participants