Add localized name custom fields to wild trees#28
Open
drewhoener wants to merge 1 commit intoFlashShifter:masterfrom
Open
Add localized name custom fields to wild trees#28drewhoener wants to merge 1 commit intoFlashShifter:masterfrom
drewhoener wants to merge 1 commit intoFlashShifter:masterfrom
Conversation
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment
Add this suggestion to a batch that can be applied as a single commit.This suggestion is invalid because no changes were made to the code.Suggestions cannot be applied while the pull request is closed.Suggestions cannot be applied while viewing a subset of changes.Only one suggestion per line can be applied in a batch.Add this suggestion to a batch that can be applied as a single commit.Applying suggestions on deleted lines is not supported.You must change the existing code in this line in order to create a valid suggestion.Outdated suggestions cannot be applied.This suggestion has been applied or marked resolved.Suggestions cannot be applied from pending reviews.Suggestions cannot be applied on multi-line comments.Suggestions cannot be applied while the pull request is queued to merge.Suggestion cannot be applied right now. Please check back later.
Unlike Fruit Trees, Wild trees don't have any sort of fields dedicated to displaying a name.
It's easy enough to hardcode the base stardew trees for UI Info Suite, but once it gets to modded trees it's not practical to maintain my own translations of trees for every mod.
This PR adds a custom field allowing UI Info Suite 2 to read the name of the tree without keeping its own translation