A 2D game engine made in c++ and opengl.
Run git clone --recursive https://github.com/Fxby16/2D_Game_Engine.git
Run sudo bash setup.sh
cd src/editor
premake5 gmake2
make
If not specified, the program will be compiled in debug mode. To compile in release mode use make config=release.
Run bin/Debug/2DGameEngineEditor or bin/Release/2DGameEngineEditor depending on which config you used.
You can find the documentation here.
Note: the documentation might not be updated
This project is licensed under the GNU General Public License v3.0 - see the LICENSE file for details.
