Fix Central Monitor UI after MUI updates#4926
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jurrejelle
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Jun 12, 2026
jurrejelle
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Have some opus-supported review comments, will review personally later when I have more time
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What
Fixes (and redesigns a bit) the central monitor UI so that it works again.
Implementation Details
I really tried to avoid using .allowC2S() for monitor group sync to prevent exploits (im pretty sure it was possible to spawn any item by sending the right packet previously).
There's a bug that crashes when your cursor is on any non-first line of a text field in MUI.
I have fixed it in the MUI repo but we didn't update MUI yet.
DO NOT MERGE until it's fixed ig
AI Usage
Outcome
Also see https://discord.com/channels/701354865217110096/1089296351906504835/1512088028817129642
(link to message with video because github doesn't allow embedding them here for some reason)
How Was This Tested
In-game