Pre-render Map Features as Cached RGBA Image#50
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…edundant patterns
…-plot into save_map_background
jansingl
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Apr 17, 2026
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LGTM, thanks for these improvements! The topography actually even looks nicer now.
The only thing I saw in the visual comparison that @pirmink sent me is that the top boundary of the map seems to be cut off. I don't know which part of the code causes this, and it is only cosmetics anyways.
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@leuty if you had an idea why the upper edge of the frame is missing and found a fix for this, I would wait with the merge, otherwise I'll merge it anyways as this glitch is nothing essential. |
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This PR is a follow up of #49. When waling home I had the idea to cache the entire map background as this requires the least amount of changes. This is implemented in the first commit.
The rest are mostly drive-by cleanups and small fixes.
A quick timing showed about a 30% reduction in runtime.