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5 changes: 4 additions & 1 deletion .gitignore
Original file line number Diff line number Diff line change
Expand Up @@ -2,14 +2,17 @@
#
# Get latest from https://github.com/github/gitignore/blob/main/Unity.gitignore
#
/[Ll]ibrary/
/[Ll]ibrary/*
/[Tt]emp/
/[Oo]bj/
/[Bb]uild/
/[Bb]uilds/
/[Ll]ogs/
/[Uu]ser[Ss]ettings/

#Force include scene hierachy
!/(Ll)ibrary/LastSceneManagerSetup.txt

# MemoryCaptures can get excessive in size.
# They also could contain extremely sensitive data
/[Mm]emoryCaptures/
Expand Down
176 changes: 163 additions & 13 deletions Assets/Scenes/SampleScene.unity
Original file line number Diff line number Diff line change
Expand Up @@ -38,7 +38,7 @@ RenderSettings:
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Expand Down Expand Up @@ -104,7 +104,7 @@ NavMeshSettings:
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Expand All @@ -117,15 +117,18 @@ NavMeshSettings:
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Expand All @@ -141,15 +144,18 @@ GameObject:
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Expand All @@ -159,30 +165,54 @@ Light:
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Expand All @@ -191,7 +221,8 @@ Transform:
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Expand All @@ -208,24 +239,35 @@ GameObject:
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Expand Down Expand Up @@ -256,12 +298,120 @@ Camera:
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18 changes: 18 additions & 0 deletions Assets/bouncingBall.cs
Original file line number Diff line number Diff line change
@@ -0,0 +1,18 @@
using System.Collections;
using System.Collections.Generic;
using UnityEngine;

public class bouncingBall : MonoBehaviour
{
// Start is called before the first frame update
void Start()
{

}

// Update is called once per frame
void Update()
{

}
}
11 changes: 11 additions & 0 deletions Assets/bouncingBall.cs.meta

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