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Jul 9, 2025
| // Use ground truth data from Webots | ||
| for (const auto& gt_robot : robots_ground_truth->robots) { | ||
| // Skip our own robot using GlobalConfig player_id and team colour | ||
| if (!(gt_robot.player_number == static_cast<int32_t>(PLAYER_ID) |
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I wonder if its better to filter this in the webots module. Not a big deal though
module/localisation/RobotLocalisation/src/RobotLocalisation.cpp
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module/localisation/RobotLocalisation/src/RobotLocalisation.hpp
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Co-authored-by: Ysobel Sims <35280100+ysims@users.noreply.github.com>
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Adds obstacle's ground truth data from Webots
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