Onervv/Q2-RotMod
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GREETINGS; WELCOME TO BOTMOD. This is a quake 2 modpack that uses the orignal source code. In order to run this you will need an offical copy of Quake 2. All mods done to this project are completely free of use and here for the rest of the modding community. By using any of the software here you are resposible for the concequences they could cause you, I waive all legal responsibility. BOTMOD - Deliverables/Mods Inspired by Metroid Games 1) Player one movement hack, is a gross attempt to allow for client side "rolling" mechanic without touching pmove.c 2) HyperBlaster/Blaster replaced with BFG projectiles, and custom projectile logic starts shot of slow and increases exponentially for more unique gunplay. 3) RocketLauncher recived a new thinking funtion; Rocket_Homing which flags down non-desirable entities and aggresivly track targets. 4) Heavy Shotgun got a dramatic recoil mod, aswell as enables player jump boosting... maybe. 5) Grenade Launcher got a cool mechanic, inspired by the character sprout in brawl stars. Essentially a projectile that will dedonate until the end of its timer. 6) Custom Commands, press 'z' for placing a beacon, press 'x' to teleport. It can be alot of things depending on what game we compare this to but lets just say its a recall spell. 7) Custom Mod Hud; hacked this together by overriding help messages in p_hud.c - Gross. 8) Added a JetPack which was really just a failed attempt to make a double jump. (enjoy infinite jumping on the house) I Hope for those who fidn this mod they enjoy it. CHEERS, MICAHEL PERRETTE @ NJIT
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- C 90.3%
- Assembly 5.2%
- Objective-C 2.4%
- Makefile 2.1%