fix: Ignore z coordinates on gl line features#1488
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Closes #1486. We don't support z coordinates yet (ever?), so disable them until we do. See also #963. There we claimed that we ignored z coordinates on lines, so this is fixing a bug. One testing concern -- this doesn't seem to reproduce in the xvfb test environment; for instance changing the z value in the lines tutorial makes the lines vanish on both Chrome and Firefox, but not in the xvfb rendered chrome and firefox. As a result, there is no test added to ensure that this works.
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Closes #1486.
We don't support z coordinates yet (ever?), so disable them until we do.
See also #963. There we claimed that we ignored z coordinates on lines, so this is fixing a bug.
One testing concern -- this doesn't seem to reproduce in the xvfb test environment; for instance changing the z value in the lines tutorial makes the lines vanish on both Chrome and Firefox, but not in the xvfb rendered chrome and firefox. As a result, there is no test added to ensure that this works.