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Fix b86d930: incorrect sprite ID limit, and reuse old IDs when limit is reached#431

Merged
glx22 merged 1 commit into
OpenTTD:masterfrom
glx22:action1_id_loop
May 29, 2026
Merged

Fix b86d930: incorrect sprite ID limit, and reuse old IDs when limit is reached#431
glx22 merged 1 commit into
OpenTTD:masterfrom
glx22:action1_id_loop