Speedup export of skill tree and regenerating files #1625
Merged
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4x speed improvement on passive tree generation and 2x speed improvement on regenerating files
We now pass a manifest file to the ooz extractor so we are no longer limited by the cmd character limit and can batch many previous calls into a single call
This cuts our regen of files from 7 cmd calls taking 30s to 2 cmd calls taking 15s
For the passive tree it cuts it from 18 cmd calls taking 45s to 2 cmd calls taking 11s
Also removed the old logic for non dat64 files as we don't need it any more
In the passive tree file I batched together all the asset extraction calls and removed a whole bunch of prints to the console so now the console isn't flooded