Dynamic Healthbar Colours and Insta-kill text#48
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radioactive-exe wants to merge 14 commits intoProvismet:1.21.5from
Open
Dynamic Healthbar Colours and Insta-kill text#48radioactive-exe wants to merge 14 commits intoProvismet:1.21.5from
radioactive-exe wants to merge 14 commits intoProvismet:1.21.5from
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+ Added entity aggression logic to the HUD and world healthbars + Toggle-able config along with new colour config entries for different entity aggression healthbar colours. + Dynamic healthbar colour changes in case mob aggression changes (neutral to aggressive/vice versa) + Accounts for angerable hostile mobs, tameable mobs, and all regularly hostile mobs (default is passive) TODO: + Verify Piglin unique behaviour with mod healthbar colours. + Fix and figure out Llama aggression behaviour to reflect in colours Optional: + Make the colour changes lerp a bit smoothly Note: I finished the content for this commit about 3 weeks ago but had to go out of town
Fix inconsistencies with upstream
FEAT: + Added instant kill messages + Added kill messages TODO: Add toggles
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Closed to fix upstream inconsistencies, reopened once merged and fixed. |
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ADDED
en_gbanden_us.CHANGED
REMOVED
KNOWN ISSUES
isAttacking, anything else =!isAttackingandhasAngerTime- very peculiar behaviour.Possible TODOs:
PS: Comments throughout the code explain everything, please let me know if I missed anything