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Fix Combo, Misses, and NotesSpawned#27

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ChrisJAllan wants to merge 1 commit intoReadieFur:masterfrom
ChrisJAllan:fixes
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Fix Combo, Misses, and NotesSpawned#27
ChrisJAllan wants to merge 1 commit intoReadieFur:masterfrom
ChrisJAllan:fixes

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@ChrisJAllan
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@ChrisJAllan ChrisJAllan commented Oct 16, 2022

Fixes #26

While testing, I noticed bad cuts weren't breaking combo, adding misses, or adding notes spawned, so fixed those. Bomb hits are not counted under misses, which is consistent with the documentation and other mods, but the LiveData.ColorType is now set correctly before returning.

Side note: my compiler really doesn't like DefaultValueTAttribute because CS0698? How do you get around this? I did the annoying thing and made each use it's own class, but that's a pain. Found it, C# 11 preview feature

@UnskilledFreak
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Can confirm the issues in #26, as well as full combo does not set to false when a bad cut happend. Also misses are not incremented when that happend.
I did not yet tested this fix here but code looks ok to me.

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[2.1.0] LiveData.Combo is doubled

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