Feature/add ja json#64
Conversation
|
Adding the issue number is a good idea :D If you want to localize the name and description of the mod itself, you have to use the keys |
Mod自体の名前をローカライズするかは悩んだけど、Resoniteでも「Mod名は検索する際のキーになるから翻訳せず、そのままのほうが読みやすい」という声がちょこちょこ出てきてね。 Monkey Nameはそうだね、翻訳したほうが読みやすくなるから翻訳したいね。 I debated whether to localize the name of the mod itself, but there have been a lot of comments on Resonite saying "The Mod name is a key when searching, so it is easier to read without translation." Monkey Name is like that. I want to translate it because it will be easier to read. |
Yea, that's true. I see you already had those anyways 😅 Thanks for the work! :> |
I created and translated ja.json.
*I added the number in the translation so you can see the issue number in the game.
I also worked on translating the name, but I didn't include it in the commit because it wasn't in en.json.
I'll add it if it works.