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Update to raylib 6.x #379
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Update to raylib 6.x #379
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bd637c2
Fixed references to boneCount, bones, bindPose to reflect access to M…
execphantasmagoria 2bbd53d
Updated method UpdateModelAnimationBones() to UpdateModelAnimationEx(…
execphantasmagoria 9ce142d
Updated boneId to boneIndices, relocated boneMatrices from Mesh to Mo…
execphantasmagoria 1749440
Updated boneId to boneIndices in Mesh.hpp
execphantasmagoria a417182
Updated ModelAnimation frameCount and framePoses to keyframeCount and…
execphantasmagoria ad07197
Fixed UnloadModelAnimation() to use a count
execphantasmagoria fd98a5e
Fixed UpdateBones() to use UpdateModelAnimationsEx() instead
execphantasmagoria 4e3a5ea
Fixed: Reverted UpdateModelAnimationEx() to UpdateModelAnimation(). C…
execphantasmagoria 3cfa3db
Update raylib version targeting for 6
RobLoach 0041e29
Updated Multiply() operator* to enable MatrixMultiplyValue()
execphantasmagoria d4cf1eb
Fixed: ModelAnimation now has attribute animCount which is used to lo…
execphantasmagoria d945e03
Updated Unload() to check if animCount is 0 before unloading.
execphantasmagoria 7f2178b
Reverted adding animCount as member variable. Unload() only unloads o…
execphantasmagoria 0847ecf
Renamed UpdateModelAnimationEx() in Model.hpp to BlendAnimation()
execphantasmagoria 355dfce
Updated Unload() to overload with animCount
execphantasmagoria e331ebf
Added UnloadAnimations() as a static method
execphantasmagoria c674194
Renamed UnloadAnimations to Unload for consistency
execphantasmagoria 7eb898f
Merge pull request #380 from execphantasmagoria/next
RobLoach d47073a
Merge branch 'master' of github.com:RobLoach/raylib-cpp into next
RobLoach e9b6651
Merge branch 'next' of github.com:RobLoach/raylib-cpp into next
RobLoach 537767a
Update raylib
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| Original file line number | Diff line number | Diff line change |
|---|---|---|
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@@ -5,3 +5,4 @@ node_modules | |
| cmake-build-debug | ||
| .idea | ||
| docs | ||
| /.vs | ||
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@execphantasmagoria Looks like these are unused variables. Any plan to do something with them?