Add expression to parse conditions.#907
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Fusezion wants to merge 4 commits intoShaneBeee:dev/featurefrom
Open
Add expression to parse conditions.#907Fusezion wants to merge 4 commits intoShaneBeee:dev/featurefrom
Fusezion wants to merge 4 commits intoShaneBeee:dev/featurefrom
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ShaneBeee
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Feb 1, 2026
src/main/java/com/shanebeestudios/skbee/elements/other/expressions/ExprParseCondition.java
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Co-authored-by: Shane Bee <shanebolenback@me.com>
ShaneBeee
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Feb 2, 2026
src/main/java/com/shanebeestudios/skbee/elements/other/expressions/ExprParseCondition.java
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…o enhancement/parse-condition
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Sorry about the delay here, I ended up on that couch all day yesterday |
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Describe your changes
This PR aims to add the ability for players to parse strings as conditions.
Unlike its counterpart
parse effectit has a small design change and some quirky issues in Skript's parser.Despite those issues I believe users can still find uses for it and majority can be solved by a single variable object.
This was originally created to help a friend with their gui project of defining actions like
[COMMAND] say hello, since they needed conditionals figured it was easier to have this instead of[CONDITION] <player> is opand have it doset {_x} to parse effect "set {_result} to whether %{_input}%"Target Minecraft Versions: any
Requirements: none
Related Issues: none
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