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add decky localsend#966

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MoYoez wants to merge 13 commits intoSteamDeckHomebrew:mainfrom
MoYoez:main
Open

add decky localsend#966
MoYoez wants to merge 13 commits intoSteamDeckHomebrew:mainfrom
MoYoez:main

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@MoYoez
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@MoYoez MoYoez commented Jan 24, 2026

Add Decky-Localsend to Plugin Store

A Decky Loader plugin that brings LocalSend functionality to Steam Deck gaming mode.

Detailed information are listed in the repo's readme.

tip: last pr I used requests lib and it cannot pass the build, this version remove it.

Key Features:

  • Easily transfer files to the Steam Deck in inconvenient situations, for example, when no keyboard or mouse is available.

  • Send screenshots or commands during gameplay without switching to the desktop, making in-game file sharing seamless.

  • Lower the barrier to file sharing by leveraging existing open-source software for convenient transfers across multiple devices.

Task Checklist

Developer

  • I am the original author or an authorized maintainer of this plugin.
  • I have abided by the licenses of the libraries I am utilizing, including attaching license notices where appropriate.

Plugin

  • I have verified that my plugin works properly on the Stable and Beta update channels of SteamOS.
  • I have verified my plugin is unique or provides more/alternative functionality to a plugin already on the store.

Backend

  • Yes: I am using a custom backend other than Python.
  • Yes: I am using a tool or software from a 3rd party FOSS project that does not have it's dependencies statically linked.
  • No: I am using a custom binary that has all of it's dependencies statically linked.

Community

  • I have tested and left feedback on two other pull requests for new or updating plugins.
  • I have commented links to my testing report in this PR.

Testing

  • Tested by a third party on SteamOS Preview update channel.

@MoYoez MoYoez requested a review from a team as a code owner January 24, 2026 17:15
@github-actions github-actions bot added the plugin-addition Adding a plugin to the Plugin Store label Jan 24, 2026
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@Wurielle

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@MoYoez

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@MoYoez
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MoYoez commented Jan 29, 2026

Link To my test reports
#974 (comment)
#971 (comment)

@EMERALD0874
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Please update your image to https://raw.githubusercontent.com/moyoez/decky-localsend/main/.github/assets/preview.jpg if possible. Once done, we can move to testing store.

@Wurielle Please do not test plugins that are not on the testing store. We cannot accept them as valid testing reports for merging the PR and it may confuse other testers into thinking this plugin was already tested.

@MoYoez
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MoYoez commented Jan 31, 2026

Please update your image to https://raw.githubusercontent.com/moyoez/decky-localsend/main/.github/assets/preview.jpg if possible. Once done, we can move to testing store.

@Wurielle Please do not test plugins that are not on the testing store. We cannot accept them as valid testing reports for merging the PR and it may confuse other testers into thinking this plugin was already tested.

Done, In newest commit

I fixed some bugs and make some performance improvement in the newest commit, just only use that. thanks

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@beebls beebls left a comment

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Emerald reviewed the first bit, I reviewed the changes, LGTM

@MoYoez
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MoYoez commented Feb 5, 2026

I'm not sure if I can still push newer commit to this pr although my plugin had been in the test store...

I prefer to let this commit to join test store, which make new features and fix some bugs in it.

@EMERALD0874
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@MoYoez You can push new commits, but we recommend avoiding it as much as possible, as the following happens:

  • Decky developers must approve any new commits to be deployed to the testing store.
  • Any previous testing reports (including those between the new commit and approval of it) are considered irrelevant.

@MoYoez
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MoYoez commented Feb 6, 2026

@MoYoez You can push new commits, but we recommend avoiding it as much as possible, as the following happens:

  • Decky developers must approve any new commits to be deployed to the testing store.
  • Any previous testing reports (including those between the new commit and approval of it) are considered irrelevant.

Thanks, I will avoid to push it if not necessary

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4 participants