Take over abilities of your enemies tojump and run faster than every other yokai!
- Created in
Godot Engine. - Programmers: 2. Other one is FuzzyHerbivore (He did the overall game framework, technical UI and menu foundations).
- Task: Create a 2D Jump and Run in Godot.
WebGL embed at itch.io: here
| System | Script | Purpose |
|---|---|---|
| PlayerMovement | View | An Adaptation to our needs to Godot with this Unity Tutorial as reference. |
| PatternOverlay | View | Allows for an overlay texture with blending options like a world scale to "move the pattern" along with the movement. |
| PlayerCamera | View | With an offset_value for looking ahead when you traveled minimum_change_distance. |
This Project was displayed at Talk and Play 53 and Indietreff 45
- Work Time: December 2024 to March 2025 (10 weeks)
- Godot Version: 4.4.

