Skip to content

Restore hit sound effect for TR1 creatures#1155

Open
AlexxxQ wants to merge 1 commit intoTombEngine:developfrom
AlexxxQ:Restore-hit-sound-effect-for-TR1-creatures
Open

Restore hit sound effect for TR1 creatures#1155
AlexxxQ wants to merge 1 commit intoTombEngine:developfrom
AlexxxQ:Restore-hit-sound-effect-for-TR1-creatures

Conversation

@AlexxxQ
Copy link
Copy Markdown

@AlexxxQ AlexxxQ commented Mar 14, 2026

Enable Global Hit SFX for TR1 creatures:
TR1_WOLF_HURT
TR1_BEAR_HURT
TR1_RAT_CHIRP
TR1_LION_HURT
TR1_GIANT_MUTANT_HIT
TR1_SKATEBOARDKID_HIT

Depends on: TombEngine/TombEngine#1921

Enable Global Hit SFX for TR1 creatures:
TR1_WOLF_HURT
TR1_BEAR_HURT
TR1_RAT_CHIRP
TR1_LION_HURT
TR1_GIANT_MUTANT_HIT
TR1_SKATEBOARDKID_HIT
Copy link
Copy Markdown
Contributor

Copilot AI left a comment

Choose a reason for hiding this comment

The reason will be displayed to describe this comment to others. Learn more.

Pull request overview

This PR aims to restore/enable “global hit” sound effects for several TR1 creature hit/hurt events so they can be played consistently (including in the TEN pipeline).

Changes:

  • Marks the specified TR1 creature hit/hurt sounds as global so they’re available as global SFX (e.g., wolf/bear/rat/lion/giant mutant/Skateboard Kid hit sounds).

💡 Add Copilot custom instructions for smarter, more guided reviews. Learn how to get started.

You can also share your feedback on Copilot code review. Take the survey.

@Stranger1992 Stranger1992 changed the title Restore hit sound effect for TR1 creatures(+TEN PR) Restore hit sound effect for TR1 creatures Depends on: TombEngine/TombEngine#1921 Mar 17, 2026
@Stranger1992 Stranger1992 changed the title Restore hit sound effect for TR1 creatures Depends on: TombEngine/TombEngine#1921 Restore hit sound effect for TR1 creatures Mar 17, 2026
@Nickelony Nickelony added the no code Does not involve any changes to C# code. label Mar 25, 2026
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment

Labels

no code Does not involve any changes to C# code.

Projects

None yet

Development

Successfully merging this pull request may close these issues.

3 participants