Restore hit sound effect for TR1 creatures#1155
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AlexxxQ wants to merge 1 commit intoTombEngine:developfrom
Open
Restore hit sound effect for TR1 creatures#1155AlexxxQ wants to merge 1 commit intoTombEngine:developfrom
AlexxxQ wants to merge 1 commit intoTombEngine:developfrom
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Enable Global Hit SFX for TR1 creatures: TR1_WOLF_HURT TR1_BEAR_HURT TR1_RAT_CHIRP TR1_LION_HURT TR1_GIANT_MUTANT_HIT TR1_SKATEBOARDKID_HIT
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Pull request overview
This PR aims to restore/enable “global hit” sound effects for several TR1 creature hit/hurt events so they can be played consistently (including in the TEN pipeline).
Changes:
- Marks the specified TR1 creature hit/hurt sounds as global so they’re available as global SFX (e.g., wolf/bear/rat/lion/giant mutant/Skateboard Kid hit sounds).
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Enable Global Hit SFX for TR1 creatures:
TR1_WOLF_HURT
TR1_BEAR_HURT
TR1_RAT_CHIRP
TR1_LION_HURT
TR1_GIANT_MUTANT_HIT
TR1_SKATEBOARDKID_HIT
Depends on: TombEngine/TombEngine#1921