Swap skinned mesh from another slot / Unswap skinned mesh#1168
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Stranger1992 wants to merge 3 commits intodevelopfrom
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Swap skinned mesh from another slot / Unswap skinned mesh#1168Stranger1992 wants to merge 3 commits intodevelopfrom
Stranger1992 wants to merge 3 commits intodevelopfrom
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Pull request overview
Adds scripting-level support for swapping a moveable’s skinned mesh from another WAD slot and restoring the original skinned mesh afterward.
Changes:
- Added
LevelFuncs.Engine.Node.SwapSkinnedMesh(moveable, target, mesh)to swap a moveable’s skinned mesh (optionally selecting a mesh index). - Added
LevelFuncs.Engine.Node.UnswapSkinnedMesh(moveable)to revert a prior skinned mesh swap.
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Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>
Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>
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This pull request adds new functionality to allow swapping and unswapping of skinned meshes on moveable objects in the engine. Two new functions are introduced: one to swap the skinned mesh from another slot, and another to revert the swap and restore the original mesh.
New moveable skinned mesh management functions:
SwapSkinnedMeshfunction toLevelFuncs.Engine.Node, enabling the replacement of a moveable's skinned mesh with another, optionally specifying a mesh index for cases with multiple skinned meshes in a single slot.UnswapSkinnedMeshfunction toLevelFuncs.Engine.Node, allowing the restoration of the original skinned mesh by undoing any previous swaps.