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Crafting Uncraftables - Sinks, Drains, Cabinets#278

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SketchiiArtist:CraftingUncraftables
Open

Crafting Uncraftables - Sinks, Drains, Cabinets#278
SketchiiArtist wants to merge 6 commits into
Triad-Sector:mainfrom
SketchiiArtist:CraftingUncraftables

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@SketchiiArtist

@SketchiiArtist SketchiiArtist commented Jul 2, 2026

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About the PR

Added the ability to construct sinks, drains, and cabinets.

Why / Balance

The people want it, the admins already spawn it for people on request, why not give the admins one less thing to do and remove the wait for people just to get what they want?

Media

image image image

Requirements

  • I have read relevant guidelines/documentation to this PR found on our devwiki.
  • I have added media to this PR or it does not require an ingame showcase.
  • I can confirm this PR contains either no AI-generated content, or AI-generated content that meets our guidelines.

How to test

Create a sink:
Stemless - 3 steel, 1 bluespace
Stemmed - 5 steel, 1 bluespace
wide - 7 steel. 1 bluespace

Deconstruct sinks with wrench. Deconstructed sinks do not return bluespace crystals, to discourage deconstructing POI sinks.

Create a drain:
drain - 3 steel, 4 rods, 1 bluespace

Deconstruct drain with screwdriver. Deconstructed drainss do not return bluespace crystals, to discourage deconstructing POI drains.

Create a cabinet:
ANY cabinet - 7 steel, 3 glass. Wall required.

Deconstruct cabinets with crowbar.

Breaking changes

Changelog

🆑

  • add: Added ability to construct sinks!
  • add: Added ability to construct drains!
  • add: Added ability to construct extinguisher, defibrillator, and fire axe cabinets!

@github-actions github-actions Bot added S: Untriaged size/M YML No C# Doesn't contain any C# code and removed S: Untriaged size/M labels Jul 2, 2026
@SketchiiArtist SketchiiArtist changed the title Crafting uncraftables Crafting uncraftables - Sinks, Drains, Cabinets Jul 2, 2026
@Triad-Sector Triad-Sector changed the title Crafting uncraftables - Sinks, Drains, Cabinets Crafting Uncraftables - Sinks, Drains, Cabinets Jul 2, 2026
@TheRealMasterChief117

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Perhaps an alternate recipe for this since the bluespace makes it appear magical

@SketchiiArtist

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The bluespace is there moreso as a way to bullshit why suddenly you have water coming in, or where all the reagents are going with the drain lol. I can remove them, regardless, but magical was the intent

@TheRealMasterChief117

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The bluespace is there moreso as a way to bullshit why suddenly you have water coming in, or where all the reagents are going with the drain lol. I can remove them, regardless, but magical was the intent

Sinks I understand

Drains on the other hand, can simply be draining the reagents into space, like how a passive vent into a lattice works, pretty simple

@SketchiiArtist

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That's fair

@github-actions github-actions Bot added the size/M label Jul 2, 2026
@mnva0

mnva0 commented Jul 4, 2026

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I'd recommend specifying exactly which cabinets have been made buildable in the changelog. "Added ability to construct cabinets!" might be easy for the players to misinterpret?

Summarizing what I said on the Discord in the #contributors channel:

@SketchiiArtist

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From what I understand, it has nothing to do with my own as the crash was caused by some C#. This PR does not edit C# whatsoever so that won't be an issue here.

And Wizden might like it, and if they do they can come over and take it. I'm ngl I can't be fucked to get what I think would be a 12th repo on my list. This game already hoards a sizable chunk on my hard drive. I just have 0 qualms sharing my work, should they come here and get it.

Within 10 minutes or less of this comment I will have updated the changelog for the PR to be more clear on what is exactly buildable.

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3 participants