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b9ce36e
update:TPallow默认允许
THEXN Jun 29, 2025
d85cb33
add:TrCDK
THEXN Jun 29, 2025
b77b025
doc
THEXN Jun 29, 2025
c2645a5
doc:en
THEXN Jun 29, 2025
dfa44f5
fix:补药灌注我
THEXN Jun 29, 2025
0b8532a
fix:waring
THEXN Jun 29, 2025
f11d46d
重构
Controllerdestiny Jun 30, 2025
74ed183
LazyAPI命令系统支持可选参数
Controllerdestiny Jun 30, 2025
91cd490
docs(TrCDK): 修正更新日志格式
ACaiCat Jul 2, 2025
deb410b
refactor(EssentialsPlus): 用`REPLACE`替代`INSERT OR REPLACE`以兼容MySQL
ACaiCat Jul 2, 2025
c5a0a34
Merge branch 'UnrealMultiple:master' into master
THEXN Jul 3, 2025
e1420a5
Merge branch 'UnrealMultiple:master' into master
THEXN Jul 4, 2025
62b10ba
docs(TrCDK): 删除多余日志
ACaiCat Jul 4, 2025
8b72411
自动更新子模块 [skip ci]
actions-user Jul 5, 2025
1c19f73
自动更新子模块 [skip ci]
actions-user Jul 21, 2025
7c7c89b
Merge branch 'UnrealMultiple:master' into master
THEXN Jul 21, 2025
7987f58
update:作为基础插件,不再依赖LazyAPI
THEXN Aug 4, 2025
86786e1
Merge branch 'master' into master
ACaiCat Aug 25, 2025
d36efa7
feat(LazyAPI): add `HelpText` support
ACaiCat Aug 27, 2025
b102e4a
fix(LazyAPI): remove method target for `HelpTextAttribute`
ACaiCat Aug 27, 2025
89ee85a
feat(LazyAPI): add `UsageAttribute` to set custom usage
ACaiCat Aug 27, 2025
c3aaff2
Merge branch 'UnrealMultiple:master' into master
THEXN Sep 16, 2025
c065ae0
chore: 自动更新子模块
actions-user Sep 21, 2025
d2530c0
chore: 自动更新子模块
actions-user Sep 22, 2025
3bf350e
chore: 自动更新子模块
actions-user Sep 23, 2025
b30626f
Merge branch 'UnrealMultiple:master' into master
THEXN Nov 12, 2025
2ab5eff
Merge branch 'UnrealMultiple:master' into master
THEXN Dec 4, 2025
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10 changes: 10 additions & 0 deletions Plugin.sln
Original file line number Diff line number Diff line change
Expand Up @@ -282,6 +282,8 @@ Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "AutoClassificationQuickStac
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "SourceGen", "src\SourceGen\SourceGen.csproj", "{E5E60819-4B13-4982-B345-358A4DBE9D3B}"
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "TrCDK", "src\TrCDK\TrCDK.csproj", "{D06CC8C7-7B77-428B-B5BA-A690C17DE382}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Any CPU = Debug|Any CPU
Expand Down Expand Up @@ -1386,6 +1388,14 @@ Global
{E5E60819-4B13-4982-B345-358A4DBE9D3B}.Release|Any CPU.Build.0 = Release|Any CPU
{E5E60819-4B13-4982-B345-358A4DBE9D3B}.Release|x64.ActiveCfg = Release|Any CPU
{E5E60819-4B13-4982-B345-358A4DBE9D3B}.Release|x64.Build.0 = Release|Any CPU
{D06CC8C7-7B77-428B-B5BA-A690C17DE382}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{D06CC8C7-7B77-428B-B5BA-A690C17DE382}.Debug|Any CPU.Build.0 = Debug|Any CPU
{D06CC8C7-7B77-428B-B5BA-A690C17DE382}.Debug|x64.ActiveCfg = Debug|Any CPU
{D06CC8C7-7B77-428B-B5BA-A690C17DE382}.Debug|x64.Build.0 = Debug|Any CPU
{D06CC8C7-7B77-428B-B5BA-A690C17DE382}.Release|Any CPU.ActiveCfg = Release|Any CPU
{D06CC8C7-7B77-428B-B5BA-A690C17DE382}.Release|Any CPU.Build.0 = Release|Any CPU
{D06CC8C7-7B77-428B-B5BA-A690C17DE382}.Release|x64.ActiveCfg = Release|Any CPU
{D06CC8C7-7B77-428B-B5BA-A690C17DE382}.Release|x64.Build.0 = Release|Any CPU
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
Expand Down
39 changes: 21 additions & 18 deletions src/EssentialsPlus/Db/TpAllowManager.cs
Original file line number Diff line number Diff line change
Expand Up @@ -48,30 +48,23 @@ public bool ToggleTpAllow(TSPlayer player)

if (existing == null)
{
newState = true;
// 默认允许
newState = false;
this.TpAllows.Add(new TpAllow(player.Name, newState));

if (this.db.Query("INSERT OR REPLACE INTO TpAllows VALUES (@0, @1)",
player.Name, newState ? 1 : 0) > 0)
{
player.TPAllow = newState;
return true;
}
return false;
}
else
{
newState = !existing.IsEnabled;
existing.IsEnabled = newState;
}

if (this.db.Query("UPDATE TpAllows SET IsEnabled = @0 WHERE Name = @1",
newState ? 1 : 0, player.Name) > 0)
{
player.TPAllow = newState;
return true;
}
return false;
if (this.db.Query("REPLACE INTO TpAllows VALUES (@0, @1);",
player.Name, newState ? 1 : 0) > 0)
{
player.TPAllow = newState;
return true;
}
return false;
}
catch (Exception ex)
{
Expand Down Expand Up @@ -136,12 +129,22 @@ public bool IsTpAllowed(TSPlayer player)
player.TPAllow = isEnabled;
return isEnabled;
}

// 未找到记录时,默认允许传送并添加记录
var defaultAllowed = true;
this.TpAllows.Add(new TpAllow(player.Name, defaultAllowed));
this.db.Query("INSERT INTO TpAllows (Name, IsEnabled) VALUES (@0, @1)",
player.Name, defaultAllowed ? 1 : 0);
player.TPAllow = defaultAllowed;
return defaultAllowed;
}
catch (Exception ex)
{
TShock.Log.Error($"查询玩家 {player.Name} 的传送权限时发生错误: {ex}");
}
player.TPAllow = false;
return false;

// 异常情况下保持默认允许(可选,根据需求决定)
player.TPAllow = true;
return true;
}
}
2 changes: 1 addition & 1 deletion src/EssentialsPlus/EssentialsPlus.cs
Original file line number Diff line number Diff line change
Expand Up @@ -24,7 +24,7 @@ public class EssentialsPlus : LazyPlugin
public override string Description => GetString("增强版Essentials");

public override string Name => System.Reflection.Assembly.GetExecutingAssembly().GetName().Name!;
public override Version Version => new Version(1, 0, 9);
public override Version Version => new Version(1, 1, 0);


public EssentialsPlus(Main game)
Expand Down
2 changes: 2 additions & 0 deletions src/EssentialsPlus/README.md
Original file line number Diff line number Diff line change
Expand Up @@ -75,6 +75,8 @@
```

## 更新日志
### v1.1.0
- Tpallow默认允许传送
### v1.0.9
- 数据库记录玩家tpallow状态
### v1.0.7
Expand Down
40 changes: 31 additions & 9 deletions src/LazyAPI/Commands/FlexibleCommand.cs
Original file line number Diff line number Diff line change
@@ -1,32 +1,38 @@
using MonoMod.Utils;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Reflection;
using System.Text;
using System.Threading.Tasks;
using TShockAPI;

namespace LazyAPI.Commands;
internal class FlexibleCommand : CommandBase
{
private readonly CommandParser.Parser[] argParsers;
private readonly (CommandParser.Parser, object?)[] defaultParsers;
private readonly FastReflectionHelper.FastInvoker method;

public FlexibleCommand(MethodInfo method, string infoPrefix) : base(method)
{
var param = method.GetParameters();
var ap = new List<CommandParser.Parser>();
var dp = new List<(CommandParser.Parser, object?)>();
var sb = new StringBuilder();
sb.Append(infoPrefix);

foreach (var p in param.Skip(1))
{
ap.Add(CommandParser.GetParser(p.ParameterType));
sb.Append($"<{p.Name}: {CommandParser.GetFriendlyName(p.ParameterType)}> ");
if (p.IsOptional)
{
dp.Add((CommandParser.GetParser(p.ParameterType), p.DefaultValue));
sb.Append(@$"[{p.Name}:{CommandParser.GetFriendlyName(p.ParameterType)}] ");
}
else
{
ap.Add(CommandParser.GetParser(p.ParameterType));
sb.Append($"<{p.Name}:{CommandParser.GetFriendlyName(p.ParameterType)}> ");
}
}

this.argParsers = [.. ap];
this.defaultParsers = [.. dp];
this.info = sb.ToString();
this.method = method.GetFastInvoker();
}
Expand All @@ -35,19 +41,35 @@ public override ParseResult TryParse(CommandArgs args, int current)
{
var p = args.Parameters;
var n = this.argParsers.Length;
var d = this.defaultParsers.Length;
if (p.Count < n + current)
{
return this.GetResult(Math.Abs(n + current - p.Count));
}

var a = new object?[n + 1];
var a = new object?[n + d + 1];
a[0] = args;
var unmatched = this.argParsers.Where((t, i) => !t(p[current + i], out a[i + 1])).Count();
if (unmatched != 0)
{
return this.GetResult(unmatched);
}

if (this.defaultParsers.Where((t, i) =>
{
var (k, v) = t;
if (p.Count <= n + i + 1)
{
a[n + i + 1] = v;
return false;
}
else
{
return !k(p[current + n + i], out a[n + i + 1]);
}
}).Any())
{
return this.GetResult(0);
}
if (this.CheckPlayer(args.Player))
{
this.method(null, a);
Expand Down
21 changes: 21 additions & 0 deletions src/LazyAPI/Extensions/TSPlayerExtension.cs
Original file line number Diff line number Diff line change
Expand Up @@ -26,6 +26,27 @@ public static void SendPlayerSlot(this TSPlayer player, int slot)
player.SendData(PacketTypes.PlayerSlot, "", slot);
}

public static void ExecCommand(this TSPlayer player, string cmd)
{
try
{
player.tempGroup = new SuperAdminGroup();
TShockAPI.Commands.HandleCommand(player, cmd.SFormat(player.Name));
}
finally
{
player.tempGroup = null;
}
}

public static void ExecCommand(this TSPlayer player, IEnumerable<string> cmds)
{
foreach (var cmd in cmds)
{
player.ExecCommand(cmd);
}
}

public static Dictionary<string, bool> GetProgress(this TSPlayer Player)
{
return GameProgress.DefaultProgressNames
Expand Down
2 changes: 1 addition & 1 deletion src/LazyAPI/PluginContainer.cs
Original file line number Diff line number Diff line change
Expand Up @@ -10,7 +10,7 @@ public class PluginContainer : LazyPlugin
{
public override string Author => "cc004 & members of UnrealMultiple";

public override Version Version => new Version(1, 0, 2, 1);
public override Version Version => new Version(1, 0, 2, 2);

public PluginContainer(Main game) : base(game) { }
public override void Initialize()
Expand Down
166 changes: 166 additions & 0 deletions src/TrCDK/Command.cs
Original file line number Diff line number Diff line change
@@ -0,0 +1,166 @@
using LazyAPI.Attributes;
using LazyAPI.Extensions;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using TShockAPI;

namespace TrCDK;

[Command("cdk")]
[Permissions("cdk.use")]
public class Command
{
[Alias("give")]
[Permissions("cdk.give")]
public static void Give(CommandArgs args, TSPlayer? player, string cmd)
{
if(player == null)
{
args.Player.SendErrorMessage(GetString("[c/ffd700:玩家不存在]"));
return;
}
var cmds = cmd.Split(',');
if (cmds.Length > 0)
{
args.Player.ExecCommand(cmds);
args.Player.SendSuccessMessage(GetString($"[c/ffd700:已给予玩家 {player.Name} CDK奖励]"));
}
else
{
args.Player.SendErrorMessage(GetString("[c/ffd700:指令不能为空]"));
}
}

[Alias("update")]
[Flexible]
[Permissions("cdk.update")]
public static void Update(CommandArgs args, string cdkname, int usetime, long utiltime, string grouplimit = "", string playerlimit = "", string cmds = "")
{
var cdkData = CDK.GetData(cdkname);
if (cdkData == null)
{
args.Player.SendErrorMessage(GetString("[c/ffd700:CDK不存在]"));
return;
}
CDK.Update(cdkname, usetime, utiltime, grouplimit, playerlimit, cdkData.Used, cmds);
args.Player.SendSuccessMessage(GetString("[c/ffd700:CDK更新成功]"));
}

[Alias("del")]
[Permissions("cdk.del")]
public static void Delete(CommandArgs args, string cdkname)
{
if (CDK.GetData(cdkname) == null)
{
args.Player.SendErrorMessage(GetString("[c/ffd700:CDK不存在]"));
return;
}
CDK.DelCDK(cdkname);
args.Player.SendSuccessMessage(GetString("[c/ffd700:CDK删除成功]"));
}

[Alias("add")]
[Flexible]
[Permissions("cdk.add")]
public static void Add(CommandArgs args, string cdkname, int usetime, long utiltime, string cmds, string grouplimit = "", string playerlimit = "")
{
if (CDK.Insert(cdkname, usetime, utiltime, grouplimit, playerlimit, cmds))
{
args.Player.SendSuccessMessage(GetString("[c/ffd700:CDK添加成功]"));
}
else
{
args.Player.SendErrorMessage(GetString("[c/ffd700:CDK添加失败]"));
}
}

[Alias("list")]
[Permissions("cdk.list")]
public static void List(CommandArgs args)
{
var cdkList = CDK.GetAllData();
if (cdkList.Length == 0)
{
args.Player.SendInfoMessage(GetString("[c/ffd700:没有可用的CDK]"));
return;
}
var sb = new StringBuilder();
sb.AppendLine(GetString("[c/ffd700:当前可用的CDK列表]"));
foreach (var cdk in cdkList)
{
sb.Append(GetString($"[c/ffd700:{cdk.Name}] [c/00FF00:剩余使用次数: {cdk.Usetime}] [c/ffd700:过期时间: {new DateTime(cdk.Utiltime).ToLocalTime()}] "));
if(cdk.Playerlimit != "")
{
sb.Append(GetString($"[c/ffd700:玩家限制: {cdk.Playerlimit}] "));
}
if(cdk.Grouplimit != "")
{
sb.Append(GetString($"[c/ffd700:组限制: {cdk.Grouplimit}] "));
}
if(cdk.Cmds != "")
{
sb.Append(GetString($"[c/ffd700:指令: {cdk.Cmds}] "));
}
if(cdk.Used != "")
{
sb.Append(GetString($"[c/ffd700:已使用玩家: {cdk.Used}] "));
}
sb.AppendLine();
}
args.Player.SendInfoMessage(sb.ToString().Trim());
}

[Alias("use")]
[RealPlayer]
public static void Use(CommandArgs args, string cdk)
{
var cdkData = CDK.GetData(cdk);
if (cdkData == null)
{
args.Player.SendInfoMessage(GetString("[c/ffd700:CDK不存在或已失效]"));
return;
}

if (cdkData.Playerlimit != "")
{
if (!cdkData.Playerlimit.Contains(args.Player.Name))
{
args.Player.SendInfoMessage(GetString("[c/ffd700:你不在该CDK的领取名单中]"));
return;
}
}
if (cdkData.Grouplimit != "")
{
if (!cdkData.Grouplimit.Contains(args.Player.Group.Name))
{
args.Player.SendInfoMessage(GetString("[c/ffd700:你所在的组不能领取该CDK]"));
return;
}
}
if (cdkData.Usetime < 1)
{
args.Player.SendInfoMessage(GetString("[c/ffd700:你手慢了, 该CDK已经被领完]"));
return;
}
var time2 = Convert.ToDateTime(DateTime.Now.ToString()).Ticks;
var min = (cdkData.Utiltime - time2) / 10000000;
if (min <= 0)
{
args.Player.SendInfoMessage(GetString("[c/ffd700:你来晚了, 该CDK已经过期了]"));
return;
}
if (cdkData.Used.Contains(args.Player.Name))
{
args.Player.SendInfoMessage(GetString("[c/ffd700:已经领取过了,不能太贪心哦]"));
return;
}
var strcmd = cdkData.Cmds.Replace("[plr]", args.Player.Name);
var cmds = strcmd.Split(',');
args.Player.ExecCommand(cmds);
CDK.Update(cdkData.Name, cdkData.Usetime - 1, cdkData.Utiltime, cdkData.Grouplimit, cdkData.Playerlimit, (cdkData.Used == "") ? args.Player.Name : cdkData.Used + "," + args.Player.Name, cdkData.Cmds);
args.Player.SendSuccessMessage(GetString("[c/ffd700:CDK兑换成功!]"));
}
}
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