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Bug Fix: Cast UINT32 to INT32 to ensure compatibility with other engines #3529
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JeroenSchmidt
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Thanks again for digging into this @JeroenSchmidt.
I thought about this a bit more, and taking a step back: the root issue is that we're writing non-conformant Parquet.
Table Spec: Appendix A, which should be our source of truth, maps
int/longto signedint32/int64with no unsigned annotation, so theUINT_32we emit today as a result of Arrow→Iceberg conversion is already out of spec. This PR fixes that symptom, but I think the cleaner fix is one step earlier.There are really two steps on the write path: (1) the Arrow→Iceberg mapping picks the Iceberg type for a
uint32column, then (2) the write casts the data to match it. Today step 1 (_ConvertToIceberg.primitive) keys only on bit width, souint32maps toint(int32). IMHO that's where the loss is locked in, since int32 can't holduint32values ≥ 2^31. This PR's same-width cast is then left narrowing into that a type that's already too small.If step 1 instead mapped
uint32→long, step 2 becomes a plain lossless widening (uint32 → int64), it's spec-conformant, and the same-width cast isn't needed at all. Same idea foruint8/uint16→int(already lossless).The only cases with no lossless target are
uint64(no Iceberg type wider than int64) and auint32appended to an already-declaredintcolumn. There I'd rather reject the write with a clear error than silently cast it to its signed counterpart. A lossy conversion should be the caller's explicit choice, not something we do quietly.So I'm hesitant to land the same-width cast as-is. Could we instead (1) map
uint32 → longand (2) reject unsigned writes with no lossless target?