Add GPU bitmask expansion for constrained sampling - #141
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MPSGraph subgraph that expands packed Int32 xgrammar bitmasks into Float16 logits masks entirely on GPU. Blocked tokens get -65504 (Float16 min), ensuring they are never selected by argmax or topK. Both MPSGraphArgmaxSampler and MPSGraphCompositeSampler gain: - bitmaskBuffer (lazy): shared-memory MTLBuffer, allocated on first use - constrainedExecutable (lazy): compiled graph with bitmask input, built on first applyBitmask: true call - encode(..., applyBitmask:) overloads on all encode paths Zero overhead for unconstrained generation — no bitmask buffer or constrained graph is compiled until the first constrained call. Existing protocol methods and behavior unchanged. Part 2 of 4 for GPU-based constrained sampling (apple#114).
stikves
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alejandro-isaza,
carinapeng,
kevchengcodes and
tjia1818
August 3, 2026 17:34
tjia1818
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Aug 4, 2026
2 tasks
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MPSGraph subgraph that expands packed Int32 xgrammar bitmasks into Float16 logits masks on Metal GPU.
Blocked tokens get -65504 (Float16 min), ensuring they are never selected by argmax or topK.
Both MPSGraphArgmaxSampler and MPSGraphCompositeSampler gain:
Existing protocol methods and behavior unchanged.
Part 2 of 4 for GPU-based constrained sampling (#114).