This is a 2D game engine project with the Entity Component System (ECS) architecture. The project is incomplete, but does feature a working implementation of ECS ideas. I worked on this project in 2018 before starting my PhD in discrete differential geometry. See my profile to find more relevant (and completed!) computational geometry projects I either pursued for fun or for my research.
artmills/Chirp-ECS-Game-Engine
Folders and files
| Name | Name | Last commit date | ||
|---|---|---|---|---|