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Original file line number Diff line number Diff line change
Expand Up @@ -4627,6 +4627,14 @@
"danger_level" "4"
}
"2.5"
{
"count" "10"
"health" "100000"
"extra_damage" "1.26"
"plugin" "npc_zapmarker"
"danger_level" "4"
}
"2.5"
{
"count" "25"
"health" "85000"
Expand Down
6 changes: 3 additions & 3 deletions addons/sourcemod/scripting/zombie_riot/freeplay.sp
Original file line number Diff line number Diff line change
Expand Up @@ -483,7 +483,7 @@ void Freeplay_AddEnemy(int postWaves, Enemy enemy, int &count, bool alaxios = fa
case 21:
{
enemy.Index = NPC_GetByPlugin("npc_agent_smith");
enemy.Health = RoundToFloor((8000000.0 + HealthBonus) / 70.0 * float(Waves_GetRound() * 2) * MultiGlobalHighHealthBoss);
enemy.Health = RoundToFloor((7000000.0 + HealthBonus) / 70.0 * float(Waves_GetRound() * 2) * MultiGlobalHighHealthBoss);
enemy.Data = "raid_time";
}
case 22:
Expand Down Expand Up @@ -515,7 +515,7 @@ void Freeplay_AddEnemy(int postWaves, Enemy enemy, int &count, bool alaxios = fa
case 27:
{
enemy.Index = NPC_GetByPlugin("npc_omega_raid");
enemy.Health = RoundToFloor((8000000.0 + HealthBonus) / 70.0 * float(Waves_GetRound() * 2) * MultiGlobalHighHealthBoss);
enemy.Health = RoundToFloor((7000000.0 + HealthBonus) / 70.0 * float(Waves_GetRound() * 2) * MultiGlobalHighHealthBoss);
}
case 28:
{
Expand Down Expand Up @@ -1018,7 +1018,7 @@ void Freeplay_AddEnemy(int postWaves, Enemy enemy, int &count, bool alaxios = fa

static Action Freeplay_RouletteMessage(Handle timer)
{
RaidFight = GetRandomInt(1, 35);
RaidFight = GetRandomInt(1, 39);
EmitSoundToAll("misc/halloween/spelltick_set.wav", _, _, _, _, _, GetRandomInt(70, 135));
switch(RaidFight)
{
Expand Down
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