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Fix shader out of bounds accesses - #25252

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JMS55:fix-shader-oob
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Fix shader out of bounds accesses#25252
JMS55 wants to merge 1 commit into
bevyengine:mainfrom
JMS55:fix-shader-oob

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@JMS55 JMS55 commented Aug 1, 2026

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Fix #25251 and another bug I discovered

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JMS55 requested a review from pcwalton August 1, 2026 17:49
@JMS55 JMS55 added this to the 0.19.1 milestone Aug 1, 2026
@JMS55 JMS55 added C-Bug An unexpected or incorrect behavior A-Rendering Drawing game state to the screen S-Needs-Review Needs reviewer attention (from anyone!) to move forward labels Aug 1, 2026
@github-project-automation github-project-automation Bot moved this to Needs SME Triage in Rendering Aug 1, 2026

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Seems right. Ordinarily we would just early out if the current thread is beyond the end of the range, but here we can't as we have to hit all the storage barriers.

@JMS55 JMS55 added S-Ready-For-Final-Review This PR has been approved by the community. It's ready for a maintainer to consider merging it and removed S-Needs-Review Needs reviewer attention (from anyone!) to move forward labels Aug 1, 2026
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A-Rendering Drawing game state to the screen C-Bug An unexpected or incorrect behavior S-Ready-For-Final-Review This PR has been approved by the community. It's ready for a maintainer to consider merging it

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Vulkan validation errors for GPU clustering

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