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Recoil is an open source real time strategy game engine

Visit the Official Website

Get the engine sources

git clone https://github.com/beyond-all-reason/RecoilEngine --recursive

Recoil is a fork and continuation of an RTS engine version 105.0

Visit our Discord for help, suggestions, bugs, community forum and everything Recoil related.

Installation

You can use a pre-compiled binary, usually, you want to use an installer or a package prepared for your OS:

Compiling

Preparation

Start with master as the primary branch.

Verify you're seeing tags:

>>> git tag
spring_bar_{BAR105}105.0-430-g2727993
spring_bar_{BAR105}105.1.1-1005-ga7ea1cc
spring_bar_{BAR105}105.1.1-1011-g325620e
spring_bar_{BAR105}105.1.1-1032-gf4d6126
spring_bar_{BAR105}105.1.1-1039-g895d540
spring_bar_{BAR105}105.1.1-1050-g5075cc0
...

If you aren't seeing these (often, when you've cloned your fork of the repository and not the upstream version), try the following:

git remote add upstream https://github.com/beyond-all-reason/RecoilEngine
git fetch --all --tags

Make sure master is pointing to upstream master:

git checkout master
git branch -u upstream/master

Triggering a build

If you are just starting out and want to get an engine binary, we recommend using our Docker scripts documented in docker-build-v2/.

If you want to compile the engine without Docker to use a different compiler, to have a better setup with code completion in an IDE, etc., you might want to follow the building without Docker article.

License

Our Terms are documented in the LICENSE.

About

A powerful free cross-platform RTS game engine

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