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world engine.

This is a engine used for world objects in the nvgt programming language.

why should you use it?

This engine can help you with adding world objects to your games. Such as creating a player class that is a child class of the walking object class, gives it movement managed by timers and speed.

features.

  • world object, basic object with position and helper functions for distance.
  • mooving object, class used for anything that moves. Allows for movement, but unrestricted.
  • Walking object, this allows for restricted movement by a spasific speed.
  • projectile, a object that moves in a 3d space limmited by speed and rrange.

How to use.

Include the engine.nvgt file in your scripts. This will include all objects into your code.

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A engine used for making objects in a game world for the NVGT programming language

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