This is a engine used for world objects in the nvgt programming language.
This engine can help you with adding world objects to your games. Such as creating a player class that is a child class of the walking object class, gives it movement managed by timers and speed.
features.
- world object, basic object with position and helper functions for distance.
- mooving object, class used for anything that moves. Allows for movement, but unrestricted.
- Walking object, this allows for restricted movement by a spasific speed.
- projectile, a object that moves in a 3d space limmited by speed and rrange.
Include the engine.nvgt file in your scripts. This will include all objects into your code.