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Update sdl2 requirement from 0.32.1 to 0.35.1#27

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Update sdl2 requirement from 0.32.1 to 0.35.1#27
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@dependabot dependabot Bot commented on behalf of github Oct 26, 2021

Updates the requirements on sdl2 to permit the latest version.

Changelog

Sourced from sdl2's changelog.

In this file will be listed the changes, especially the breaking ones that one should be careful of when upgrading from a version of rust-sdl2 to another.

v0.35.0

  • BREAKING CHANGE Update sdl2-sys/sdl_bindings.rs to use enums instead of consts. If you were using sdl2-sys's enum variants directly in your project, you may be affected. If you only used sdl2 calls, there should not be any problems.

[PR #1138](Rust-SDL2/rust-sdl2#1138) Added binding for SDL_OpenURL

[PR #1150](Rust-SDL2/rust-sdl2#1150) Do not download SDL2 sources when using bundled feature

[PR #1112](Rust-SDL2/rust-sdl2#1112) Add wrapper functions for SDL_RenderSetIntegerScale and SDL_RenderGetIntegerScale

[PR #1156](Rust-SDL2/rust-sdl2#1156) Maybe breaking change: new variants to enum GameController, and prevent panic with unrecognized buttons.

[PR #1153](Rust-SDL2/rust-sdl2#1153) SDL_GL_GetCurrentContext and SDL_RenderFlush added.

[PR #1131](Rust-SDL2/rust-sdl2#1131) Added Sensor API.

v0.34.5

[PR #1100](Rust-SDL2/rust-sdl2#1100) Added binding for SDL_GetDisplayUsableBounds

[PR #1102](Rust-SDL2/rust-sdl2#1102) Correctly se linux and macSO built libraries when using bundled without static-link.

[PR #1098](Rust-SDL2/rust-sdl2#1098) Fix potential heap corruption when using AudioCVT::convert

[PR #1088](Rust-SDL2/rust-sdl2#1088) Rollback of PR #1081: Broke dynamic linking on Windows

Various fixes to CI.

v0.34.4

[PR #1086](Rust-SDL2/rust-sdl2#1086) Update bundled to use SDL2 2.0.14

[PR #1033](Rust-SDL2/rust-sdl2#1033) Changed signature of TimerSubsystem::ticks to accept &self.

[PR #1057](Rust-SDL2/rust-sdl2#1057): fix memory safety bug in set_error

[PR #1081](Rust-SDL2/rust-sdl2#1081): Allow bundled build to be built in debug mode. Fixes issue when linking binary with mixed debug+release CRT dependencies.

[PR #1080](Rust-SDL2/rust-sdl2#1080): Fix line endings of patches to lf so patching of sources works on Windows.

[PR #1031](Rust-SDL2/rust-sdl2#1031): Add patch to fix metal detection (https://bugzilla.libsdl.org/show_bug.cgi?id=4988)

v0.34.3

[PR #1027](Rust-SDL2/rust-sdl2#1027): upgrade "bundled" version of SDL2 to 2.0.12 [PR #1020](Rust-SDL2/rust-sdl2#1020): revert undefined behavior introduction.

... (truncated)

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Updates the requirements on [sdl2](https://github.com/Rust-SDL2/rust-sdl2) to permit the latest version.
- [Release notes](https://github.com/Rust-SDL2/rust-sdl2/releases)
- [Changelog](https://github.com/Rust-SDL2/rust-sdl2/blob/master/changelog.md)
- [Commits](https://github.com/Rust-SDL2/rust-sdl2/commits)

---
updated-dependencies:
- dependency-name: sdl2
  dependency-type: direct:production
...

Signed-off-by: dependabot[bot] <support@github.com>
@dependabot dependabot Bot added the dependencies Pull requests that update a dependency file label Oct 26, 2021
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dependabot Bot commented on behalf of github Feb 7, 2022

Superseded by #28.

@dependabot dependabot Bot closed this Feb 7, 2022
@dependabot dependabot Bot deleted the dependabot/cargo/sdl2-0.35.1 branch February 7, 2022 10:17
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