feat(ui): stacked dialog motion - #9432
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One backdrop for the whole stack. A stacked dialog paints none, and the root-level dialog's scrim survives underneath it. The scrim it replaces was solved so that two levels composited to an intended total, which held only for the two-deep case: alpha over alpha compounds, so the three-deep stack this exists for went from an intended 0.68 to 0.83. Depth comes from the surface beneath receding instead — scale and a lift, with the radius divided by the same factor so the corners render unchanged, the correction `ENTER_SCALE` already documents. Only `prompt` recedes; `panel` and `card` are root-level surfaces and leave the stacked prompt's shadow to carry the separation. A dialog stacked inside another one warns in development if it is any size but `prompt`, which covers panel-in-panel and card-in-panel without enumerating what may host what. The recede stays live on the phone band where the entrance scale is pinned flat: those are different gestures, and a stacked sheet covers enough of what is beneath it that dropping the recede would leave that level with no cue at all. Keyed on `data-stacked`, not `data-nested` — the latter reports any floating ancestor, so a dialog opened from a menu item would have lost its only scrim.
Recede alone reads as smaller more than as further back. Veiling the contents toward the surface's own background separates the layers on its own — which is what `panel` and `card` get, since neither moves. A veil rather than `opacity` on the popup: fading the popup fades the surface with it, letting the scrim through, which reads as the dialog dissolving rather than as depth.
A dialog over a `panel` or a `card` keeps the scrim it had — that is a new surface over a page-like one, and its own scrim is what says so. Only successive prompts drop it, where a second scrim would darken the page for what is the same conversation one step further in. Whether it is a stack turns on the size of the dialog BENEATH, which the headless layer has no notion of, so the backdrop resolves it from the parent size carried in context and applies the style rather than keying on `data-stacked`. The veil moves to `sizes.prompt` for the same reason. Reduced motion keeps the recede and drops only its duration. Removing it outright left a stacked prompt sitting on an identical prompt with no scrim between them, which reads as a rendering fault rather than as a preference being honoured. Dismissing a stack in one action now staggers the exits off `data-stack-exiting`, so it unwinds rather than vanishing on a single frame.
The stagger was invisible, and mostly not because it was short. The veil and the lift were keyed on `data-stack-base`, which releases the instant the child closes — so the surface beneath un-dimmed and dropped forward WHILE fading out, moving toward the viewer at the moment it should have been receding away. Both now hold through `data-stack-exiting` too, and the lift rides a custom property so the exit branch carries it without having to know whether there was ever a stacked child. The delay goes to a full `fast`. Half of it was 50ms against a 100ms exit — about a frame and a half, which is nothing.
A prompt's exit runs 0.1s, which leaves no room to separate two of them, and lengthening a dismissal to make the separation visible is the wrong trade — the dismissal is the part that should feel immediate. Takes the veil and lift back to `data-stack-base` alone. They briefly held through the exit as well, to stop the surface beneath un-dimming as it faded, but that too is below the threshold over 0.1s.
On a phone a prompt fades over the full length of its slide, which earns itself against the page — the fade gives the travel somewhere to resolve into. Over an opaque surface it does the opposite: for a quarter of a second the dialog underneath shows through the one arriving, and two stacked sheets read as one muddy surface. There is already a surface there, so the slide can carry the arrival alone and the fade goes back to the desktop `fast`. Keyed on being over any open dialog rather than on the narrower prompt-on-prompt stack: what makes the long fade wrong is arriving over something opaque, and a panel is as opaque as a prompt.
Makes the panel -> prompt -> prompt case reachable: typing into "add email address" and then trying to close it stacks a confirmation instead. Every close request routes through the controlled `onOpenChange`, so declining to commit there covers Escape, the corner X and Cancel at once. Hand-rolled, and meant to be replaced by the AlertDialog and close confirmation work rather than kept.
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Description
Stacked at the top of #9427.
Separates two relationships that were previously one. A dialog opened over a
panelor acardis a new surface over a page-like one, and its own scrim is what says so — that behaviour is unchanged. A stack is successiveprompts, the confirmation over the form it is confirming: the same conversation one step further in. A stacked prompt paints no scrim at all, because darkening the page again for it makes depth a function of stack count. The composite compounds, so the three-deeppanel → prompt → alertcase this exists for would have landed on 0.83 against the 0.68 the nested value was solved for.Depth comes from the prompt beneath instead. Its contents dim toward its own background, and it recedes — scaling down slightly and lifting, with its radius divided by the same factor so the corners render unchanged, the same correction the entrance scale already documents. A veil rather than
opacityon the popup, since fading the popup fades the surface with it and lets the scrim through, which reads as the dialog dissolving rather than as depth.Whether two dialogs form a stack turns on the size of the dialog beneath, which the headless layer has no notion of, so the backdrop resolves it from the parent size carried in context rather than keying on
data-stackedalone.Whichever relationship it is, the thing that opens is always a
prompt.panelandcardare root-level surfaces — they host, they are never hosted — so a dialog opened inside another one now warns in development if it is any other size. One rule stated on the child covers panel-in-panel and card-in-panel without enumerating what may host what.Two smaller pieces:
transitionPropertyalready narrows toopacitythere, so it lands in one frame with nothing interpolating. Removing it outright left a stacked prompt sitting on an identical prompt with no scrim between them, which reads as a rendering fault rather than as a preference being honoured.An exit stagger was built and removed: a prompt's exit runs 0.1s, which leaves no room to separate two of them, and lengthening a dismissal to make the separation visible is the wrong trade. Two commits in the history add it and take it back out.
The
Nestedstory now demonstrates a vetoed close, which makes thepanel → prompt → promptcase reachable. It is hand-rolled on purpose and meant to be replaced by theAlertDialogand close-confirmation work rather than kept.Checklist
pnpm testruns as expected.pnpm buildruns as expected.Type of change