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This repository was archived by the owner on Dec 6, 2022. It is now read-only.

Gameplay

Ian Glen edited this page Aug 13, 2013 · 8 revisions

Players start off with one sqaure of territory in his or her 'country' and x units of Power.

  • Territory:
    • Factories, farms, and military installations may be built on claimed territory squares
    • Other countries may claim unguarded territory squares
    • Territory squares may be guarded by military units
  • Power:
    • Factories and farms add to a country's power
    • Claiming territory squares deducts from a country's power
  • Military:
    • Military installations create and repair military units
    • Military units can move between territory units
    • Military units automatically claim unclaimed and unguarded territory units

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