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317 changes: 162 additions & 155 deletions docs/level_editor/images/editor_overview.svg
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26 changes: 26 additions & 0 deletions docs/level_editor/level_editor.rst
Original file line number Diff line number Diff line change
Expand Up @@ -26,4 +26,30 @@ Number Name What it shows
6 Menubar Common commands for editing / debugging / opening editors etc.
7 Toolbar Tools and common options for editing.
8 Statusbar Contextual info and small self-contained messages.
9 Titlebar Start/Stop Level button, current level name and edit status.
====== ======================= =============

Layout customization
====================

Most panels are optional and can be toggled from the ``View`` menu in the
Menubar.

The Console can be shown or hidden quickly with the ``Ctrl+``` shortcut. Use
the same shortcut to jump to the Command Bar in the Console.

Running the game
================

Press ``F5`` to play the currently edited level. Crown saves a copy of the
level you are editing and launches it in a separate window. When the level is
running, the Console automatically connects to the game's runtime and
switches to communicate with it.

To stop the playtest, close the game window or press the Stop Level button on
the Titlebar. If the runtime takes too long to stop, it will be forcibly
terminated. At exit the Console will switch back to communicating with the
editor's runtime.

To run the full game, choose ``Debug -> Run Game`` from the Menubar. In this
mode Crown launches the game as it would run for an end user.
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