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Corpse

Dead bodies in minecraft for 1.8-1.21.11 servers.

Installation

  1. Drop the jar into plugins.
  2. Restart the server (no /reload).

Commands

Command Permission Description
/spawncorpse [player] corpses.spawn Spawns your corpse at your feet, or another player’s if you give a name.
/removecorpse <radius> corpses.remove Removes all corpses within the given radius.

Config (config.yml)

  • corpse-time – Seconds before a corpse despawns (-1 = never).
  • on-death – Spawn a corpse when a player dies.
  • show-tags – Show name tags above corpses.
  • render-armor – Render armor/items on the corpse.
  • corpse-distance – Max blocks at which corpses are visible.
  • lootable-corpses – Right‑click to open inventory and loot.
  • entity-pose – Pose used for the corpse entity (SLEEPING or SWIMMING).

API

Add the dependency (e.g. JitPack) and use the builder API via Corpse.fromPlayer() or Corpse.fromLocation():

import com.github.unldenis.corpse.corpse.Corpse;
import com.github.unldenis.corpse.model.CorpseArmor;

// At player location, with their skin and armor
Corpse corpse = Corpse.fromPlayer(player).spawn();

// At a specific location
Corpse corpse = Corpse.fromPlayer(player).location(location).spawn();
Corpse corpse = Corpse.fromLocation(location).name(offlinePlayer.getName()).spawn();

// Custom armor (use CorpseArmor)
CorpseArmor armor = new CorpseArmor().boots(boots).leggings(leggings).chestplate(chestplate).helmet(helmet);
Corpse corpse = Corpse.fromPlayer(player).location(location).armor(armor).spawn();
Corpse corpse = Corpse.fromLocation(location).name(name).armor(armor).spawn();

// Remove a corpse
corpse.destroy();

The builder also supports .textures(List<TextureProperty>) for custom skins. Listen for right‑clicks and attacks on corpses via AsyncCorpseInteractEvent; use getAction() to distinguish interact vs attack.

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Dead bodies in minecraft for 1.8-1.21.11 servers.

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