npm run patterns:downloadnpm run patterns:install- Classes essential to building and rendering the world
- May contain state for these purposes
- May be reactive
- Contain state used to render the UI
- May be reactive
- May modify state in core modules using public APIs
V1 game engine (JS via ECS): http://vasir.net/blog/game-development/how-to-build-entity-component-system-in-javascript
V2 game engine (JS via hash tables): https://pzemtsov.github.io/2015/04/24/game-of-life-hash-tables-and-hash-codes.html
V3 game engine (Rust via hash tables): https://rustwasm.github.io/docs/book/game-of-life/introduction.html
Reference: http://www.mirekw.com/ca/rullex_life.html https://conwaylife.com/ref/lexicon/lex.htm https://conwaylife.com/wiki/Plaintext
Life-like: Maze Life-like: Coral Life-like: Stains?
Favorites
- life
- coral
- maze + alts
- move
- dayAndNight