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PipeDoll

PipeDoll is a 2D motion capture animation addon for the Godot Game Engine. It uses Google's MediaPipe library to capture motion data using a standard webcam.

See the Usage Tutorial to get started.

Installation

PipeDoll includes both a Godot Extension and a plugin. They can both be installed together by just copying the project files.

  1. Download the latest PipeDoll release from https://github.com/ectucker1/pipedoll/releases.
  2. Extract the downloaded PipeDoll.v1.0.0.zip file.
  3. Copy the contents of the folder to the root of your Godot project. mediapipe_models and mediapipe_graphs should be in the project root, while pipedoll should be in the addons folder.
  4. Enable the PipeDoll plugin in your Project Settings.

Screenshots

Screenshot of the PipeDoll tab and recording

GIF of a character waving, animated by PipeDoll

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A motion capture animation tool for Godot

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