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flyinghead
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Jan 17, 2026
…e, remove all glyph ranges
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with the current state, we can now call
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glcache, this one deviates from upstream the most.pointSamplerfor VMU stuff +XXX_BORDERdrawing for non-rectangular textureFor dynamic font loading, we are now:
Checklist:
Verify OpenGL
Verify DirectX 9
Verify DirectX 11
Verify Vulkan
Verify nearest-point sampling
Verify non-rectangular texture
Optimize font size
Emoji