Releases: garyblu71mods/SimpleNV
Releases · garyblu71mods/SimpleNV
KerbVisionIR 2.0.1
KerbVisionIR 2.0.1
Changed
- Updated on-screen status text to simple messages:
Night Vision ONandNight Vision OFF - Tuned grain response curve for smoother slider progression (less dead zone at low values, less saturation in mid range)
- Documentation refresh for packaging and behavior notes
Highlights from 2.0.0
- Stable monochrome-first night vision pipeline
- Green tint applied through
ColorGradingchannel mixer - In-flight controls for brightness, vignette, grain, scanlines, and tint strength
- Map view behavior hardened (effect disabled in map)
- Packaging/layout aligned for
GameData/KerbVisionIR
Installation
Extract to KSP root so files end up under:
GameData/KerbVisionIR/...
KerbVisionIR 2.0.3
Changed
- Brightness maximum raised again:
MaxBrightnessMultiplier8× → 20× — slider top end is now intentionally over-bright; lower to taste - Map view now fully suspends night vision and post-processing on entry and auto-resumes with fade-in on exit (defensive state-flag reset added to prevent stale behaviour on repeated map visits)