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Releases: garyblu71mods/SimpleNV

KerbVisionIR 2.0.1

15 Mar 04:04

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KerbVisionIR 2.0.1

Changed

  • Updated on-screen status text to simple messages: Night Vision ON and Night Vision OFF
  • Tuned grain response curve for smoother slider progression (less dead zone at low values, less saturation in mid range)
  • Documentation refresh for packaging and behavior notes

Highlights from 2.0.0

  • Stable monochrome-first night vision pipeline
  • Green tint applied through ColorGrading channel mixer
  • In-flight controls for brightness, vignette, grain, scanlines, and tint strength
  • Map view behavior hardened (effect disabled in map)
  • Packaging/layout aligned for GameData/KerbVisionIR

Installation

Extract to KSP root so files end up under:
GameData/KerbVisionIR/...

KerbVisionIR 2.0.3

14 Apr 12:11

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Changed

  • Brightness maximum raised again: MaxBrightnessMultiplier 8× → 20× — slider top end is now intentionally over-bright; lower to taste
  • Map view now fully suspends night vision and post-processing on entry and auto-resumes with fade-in on exit (defensive state-flag reset added to prevent stale behaviour on repeated map visits)